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Old Mar 07, 2007, 02:55 PM // 14:55   #181
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Rather retarted list, meh tired .

* Removed all melee weapons and replaced them with machine-guns, rocket launchers, grenades and BFG 9000. Enabled jumping for crazy nade-jumps.
* Every instanced zone is shared with everyone also every place is FFA PvP.
* Enabled Ninja-looting -.- (even NPC heroes/henchies can ninja-loot!)
* Deaths return you to towns, not always necessary the closest one or even in the same continent.
* Heroes can disband or kick players out from their group.

okay im done.. sorry all heh.
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Old Mar 07, 2007, 06:07 PM // 18:07   #182
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Worst Guild Wars Update...

You choose your skills back and forth with the person your fighting. ie. Final Fantasy X.
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Old Mar 07, 2007, 08:03 PM // 20:03   #183
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- cyclone axe. this skill is no longer an axe atack
- this skil now hits all foes in radar range, and deals+10 dmg for each foe hits

- drunken/despartive blow. this skill now knocks down the atacked one

- skull crack. this skill cost 1 alderline to use B)

- dark aura. this skill now trigers itself LOL
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Old Mar 07, 2007, 08:14 PM // 20:14   #184
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I think that the worst game update that there could be:

6v6 HA and new mechanics with kill count, AB (Glorified PvE) style caps


oh wait....didn't that already happen?
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Old Mar 07, 2007, 10:14 PM // 22:14   #185
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Quote:
Originally Posted by Numa Pompilius
Oh man, I guess guildwars updating to graphics like these...
http://www.markeedragon.com/screensh...render-002.jpg
http://www.markeedragon.com/screensh...render-004.jpg
http://www.markeedragon.com/screensh...render-005.jpg
...would totally ruin the immersion! Like WoW has proven, we need cartoony graphics!

Luckily, I have access to screenshots of the next version of GW, and I can tell you that it's thankfully almost as cartoony as WoW:
http://www.rpgwh.net/content/images/...20Wars%201.jpg
http://www.rpgwh.net/content/images/...20Wars%203.jpg
http://www.rpgwh.net/content/images/...20Wars%204.jpg


Peace out, whiners.
What the heck?
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Old Mar 07, 2007, 10:18 PM // 22:18   #186
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Quote:
Originally Posted by savage vapor 33
Worst Guild Wars Update...

You choose your skills back and forth with the person your fighting. ie. Final Fantasy X.
LOL that would be well funny! They should make a weekend event like that!

Or not...
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Old Mar 07, 2007, 10:24 PM // 22:24   #187
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worst game update = no game update.
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Old Mar 07, 2007, 10:36 PM // 22:36   #188
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Do timed missions count?
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Old Mar 07, 2007, 11:21 PM // 23:21   #189
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The worst possible update to this game would be giving Warriors 4 pips of energy regen. I shudder as I type.
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Old Mar 08, 2007, 02:01 AM // 02:01   #190
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Quote:
Originally Posted by Numa Pompilius
Oh man, I guess guildwars updating to graphics like these...
http://www.markeedragon.com/screensh...render-002.jpg
http://www.markeedragon.com/screensh...render-004.jpg
http://www.markeedragon.com/screensh...render-005.jpg
...would totally ruin the immersion! Like WoW has proven, we need cartoony graphics!

Luckily, I have access to screenshots of the next version of GW, and I can tell you that it's thankfully almost as cartoony as WoW:
http://www.rpgwh.net/content/images/...20Wars%201.jpg
http://www.rpgwh.net/content/images/...20Wars%203.jpg
http://www.rpgwh.net/content/images/...20Wars%204.jpg


Peace out, whiners.
Those last 3 are from the alpha stages if I'm not mistaken. And wouldn't Dark Bond end up causing an infinite damage loop?
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Old Mar 08, 2007, 02:12 AM // 02:12   #191
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Making a.i even more cowardly than it already is
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Old Mar 08, 2007, 04:27 AM // 04:27   #192
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Deleteing Caromi Tengu Farming outside of Riverside Province.


.....wait wait they already did that wtf!


In all seriousness the worst update would be getting rid of the servers.
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Old Mar 08, 2007, 07:01 AM // 07:01   #193
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Quote:
Originally Posted by Sophitia Leafblade
The Worst Update would be:

EA Games has Taken over Anet and added the following changes:

#Crash bugs repaired to make games crash more often and with more terminal Effects.
#Game Engine upgraded to use ONLY Windows Vista 64Bit Professional Edition.
#Sound effects upgraded to allow all players throughout the server being able to see and hear any Map Pings no matter where abouts they are.
#Chat upgrades have made all chat Work on the same Chat channel, Chat channel can no longer be turned off and is auto maximized to cover the whole screen. Chat is now universal and ALL chat can be seen no matter where you are.
#Preparations made for the next expansion all Guild Halls removed from the game and are now only available in the expansion pack~- Guild Wars: Guilds
*cowers in fear*

Friday, March 9th:

Fixed a bug that was causing America to win the Hall of Heroes
Fixed a bug that was causing Korea to win the Hall of Heroes
Fixed a bug that was causing Taiwan to win the Hall of Heroes
Fixed a bug that was causing Japan to win the Hall of Heroes
Fixed a bug that was causing Europe to lose the Hall of Heroes

Implemented a new feature: the territory with favor has a 99.9% chance of having Req 8 15^50 Crystalline swords drop from every monster possible. Even in pre. It would be a 100% chance, but we think that would throw the economy out of balance.

The interface has now been set to 1337-speak and cannot be changed.
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Old Mar 08, 2007, 07:33 AM // 07:33   #194
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* we decided to put a new hidden npc in explorable areas, this npc is called the green elf, wen a gold or green item drops for people in explorable areas, the little elf will come out of nowhere and steal the drops.
* added a new skill called Echmendfrenhealsig when you use this skill your character runs to a nearby mob gets knocked down, loose 1000 health and say "r3zZ joO |\|0085" and gets disconnected.
* you can now press b+4+1 and receive a special item called M4a1 with 100 bullets.
* if you are drunk in a town and get caught by the guards, you are banned and loose all your items.
* to remove the runner problems we have put a Train from Beacons Perch to Droknar forge, to get a ticket you pay 20 gold.
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Old Mar 08, 2007, 09:06 AM // 09:06   #195
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Well they all ready did make the WORST update ever....

3 things:

- Chest nerfing - Bastards, u ruined my life in GW now I can't get the title
except If I become 1000 years old.

- Inscrib weapons - Prices are so low that it's almost waste of time to find a
20/20 for sword anymore.

- Uh fun farming place (2 days later "NERF NERF NERF NERF") Grrrrr,
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Old Mar 08, 2007, 11:03 AM // 11:03   #196
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Quote:
Originally Posted by Lyohn S
worst update would be making SS scatter
duh, it does, at least on melees with 33% speed boost

But to get back on the topic:

ANY update WITHOUT the words:
-Stoneflesh now lasts 3...5 seconds, reduces 2-6 dmg, doesnt stop critical hits and costs 25 energy.
(eles are meant to CAUSE lots of dmg and not to be invulnerable to it)

Last edited by Guildmaster Cain; Mar 08, 2007 at 11:06 AM // 11:06..
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Old Mar 08, 2007, 04:31 PM // 16:31   #197
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"Implemented 6v6 in HA. Added Kill Count and Port Capping in HA"


Oh wait.... They already did this update :T
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Old Mar 08, 2007, 04:37 PM // 16:37   #198
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Wost Update Ever: Assassins, rangers, and paragons now have +5 pips of energy regeneration.

see you in hell, balance.

OR:

All players have been moved to their home territories, and cannot move to another.
(europe would NEVER get favor! Or maybe that's not a bad thing)

Last edited by Priest Of Sin; Mar 08, 2007 at 04:40 PM // 16:40..
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Old Mar 08, 2007, 05:17 PM // 17:17   #199
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Qwen coming back as a Mesmer instead of ANY of the other, cooler classes.

The return of Prince Rurik's long lost (more annoying) son, Howard.

The inability to choose which chat channels to close.
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Old Apr 02, 2007, 05:54 AM // 05:54   #200
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Guild Wars 2: World of Warcrafting is announced and Guild Wars servers are shut down thereafter with mediocre updates leading up to this event.

Made RA swarm with assassins so that you basically have to go anti melee to have any hope of survival. hmm....

Updated monks: Divine favor now gives you 1 strike of adrenaline for each rank in it everytime you use a skill.

Mo/W and Mo/P class combinations are now restricted.

Soul Reaping Updated: For each creature that dies while within 5 radar lengths from you, you gain 8 energy for each rank in this attribute.

Deleted the ability to create a primary class Mesmer from the game. (I would seriously cry)

Updated Backfire: If foe moves, uses a skill, or breathes, you steal 700 life. This hex cannot be removed and if the attempt is made, target foe is deleted. This skill requires 3 fast casting or greater to work.

Added a new skill for assassins: Armageddon. All foes in the district are destroyed and you automatically acquire anything worth more then 30k from them.
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